Transformers | Hasbro | 1990
Like all Micromasters, Full-Barrel and Overflow have simple transformations, but decent articulation for Transformers of their time. Both have rotating shoulders, hips, and knees which can lead to some… interesting poses. It’s best to just sit or stand them, really. The sculpt on both is great, each with a distinct heads and faces and unique chest plates.
Like the Micromaster Combiners, the Battlefield Headquarters splits in half. The cab portion forms a shuttle while the trailer becomes a jet. Why the distinction? I don’t know. Both could be labelled either way in my opinion.
Both vehicles feature two guns and two rockets, all non-firing (my favorite kind). There should be a canopy (is that the right word?) on the shuttle, but mine came incomplete despite being labelled as complete (not going back to that store, I assure you - there are other reasons but this isn’t the place for that rant). The back portion of the jet opens to reveal four gunnery stations and two computer terminals, making it quite formidable on the battlefield.
The actual Battlefield Headquarters mode is a little uninspired as it’s simply the shuttle plugged into the top of the jet. It’s not so much a headquarters as a double jet/shuttle. My fiddling and research indicate no new features in this mode that haven’t been addressed already.
Despite the lack of an actual headquarters mode, the Battlefield Headquarters succeeds at being a great toy. There aren’t too many pieces that can be easily misplaced and it can be used to store a few errant Micromasters.